gl_node_level 101 compile.c ruby_debug_print_indent(level, compile_debug, gl_node_level * 2) gl_node_level 125 compile.c (ruby_debug_print_node(1, CPDEBUG, "", (NODE *)node), gl_node_level)), \ gl_node_level 126 compile.c gl_node_level++) gl_node_level 128 compile.c #define debug_node_end() gl_node_level --;